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Payment on the Trackside Handheld

This article will go over accepting payment after an order has been created on the Trackside Handheld.

Step 1 - Apply Coupons (if applicable)

 

Step 2 - Apply Gift Cards (if applicable)

 

Step 3a - Accept Cash Payment

 

Step 3b - Accept Credit Card Payment

This next portion is going to make a lot more sense if you think of the mag stripe reader as what actually boils down to being. It's a keyboard. An input device for you. The only difference is you're not pressing keys. You're telling it what to write with a magnetic strip on the card. The reader reads that magnetic input and outputs numbers onto your Handheld's text boxes.

If you're swiping the card and you can't figure out why it's not inputting any of the data into the text boxes, tap on the box for the credit card number so your cursor is in it and the reader has somewhere to type to.

Step 4 - Hand the Customer Their Receipt

This one may be a little more difficult to adjust to for some, but the way Trackside is set up, it's very important to make sure the customer gets their receipt. This is probably most evident when it comes to ticket refunds, as the customer will have a code that prints on the receipt for redeeming any refunds given, partial or otherwise. No code, no refund. This can tie into other things like merchandise and concessions as well for things like your return policy or potentially rewards programs. It's always a best idea to give the customer the option of whether or not to throw away their receipt, and not make that choice for them.